If you’re reading this, there probably aren’t very many posts yet. But don’t worry, you can be the first! Either create a new post or just reply to this one to say ‘hi’.
It was difficult to motivate myself to finish this section. But I’m glad I did.
It was like scaling a mountain, with a nice view at the end. For me the view is some good practice in UE4’s C++, and the mountain was that I really only wanted to learn about multiplayer. But knowing about subclassing user widgets is cool, and I’ll bet it is very useful for complicated UI like inventory management.
I just realized I thought section 2 and 3 were one section. Ha ha. Learning about Steam was great!
Haha! Yes, section 2 might not be everybodies cup of tea if you wanted multiplayer. Well done for getting through it.