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5_as_gmp
gimp
animated-sprites

#41

ChallengeBouncingBallAddSpeed


#42

The first is from previous lecture, the second is from this lecture:


#43

Bouncing%20Ball%20V2


#44

%20MoveingBall_layer_settings


#45

Wiesiek’s ball
odbijaj%C4%85ca%20si%C4%99%20czerwona%20kulka%20z%20kontrola%20pr%C4%99dko%C5%9Bci


#46

Here’s the 10 frames ball with adjusted timing having more dramatic time difference to highlight the change.

bouncingBallAdjustedTiming

And, here’s one with 20 frames and adjusted timing with a more believable timing.

bouncingBallAdjustedTiming20Frames

They look much more believable. Love how much these parameters can bring an animation to life.


#47

As for me, the first ball looks better, the second less realistic.


#48

Hmmm maybe it’s the speed of the animation? I just thought the first one seemed like it accelerated too quickly. I just halved the times on the second on this one.
bouncingBallAdjustedTimingTest


#49

The latter is too fast, anyway, I would like a little slower);