Be the first to post for 'Layer Animation Parameters'!

gmp_s03_layer_animation_parameters

#21


#22

38_BouncingBlueBall64pxAdjusted


#23

Here’s mine. I re-draw the ball in most of the frames so it’s spaced evenly between frames, then changed the frame timings. Think I prefer the first method. :slight_smile:

Bouncing Ball Frame Delay


#24

Looks smoother with speed variation: Bouncing_ball_speed_vatiation


#25

This is my one with parameters applied:

Bouncing ball


#26

ball bounce
Quite time consuming to tweak…


#27

bounding ball


#28

my animated gif
bouncing ball


#29

Recreated my ball animation from last lecture. Speed is increased as it drops and decreased as it ascends.
BouncingBall


#30

S3L39%20Animating%20Parameters
Had to recreate the ball because I was playing with backgrounds last time.


#31

Bouncing_Ball_Tweaked1


#32

bouncing%20ball%20with%20options


#33

Those layer parameters are good to mess around with. Anyways, here’s my per-frame altered animation:
FrameRateParams


#34

4AS_BouncingBall_challenge


#35

I did mine in reverse. Slow fall, fast rise.
39-BouncingBallVaried


#36

My go at it:

BouncingBall_Real_Speed


#37

Here is my bouncing ball varied

Bouncing%20ball%2010%20Frames%20Varied


#38

Animation Parameter Challenge

Layer%20Animation%20Parameter


#39

Here’s is my bouncing ball with varied speed:

Bouncing%20Ball%20Varied


#40

Unspecified delay Bounce not very dynamic.

specified delay Bounce2 a little more dynamic… maybe needs some adjusting.