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Animating fire turned out to be very challenging! And while I’m not completely happy with the result I don’t want to spend too much time on one challenge(just like I was instructed). So off to the next one! :slight_smile:

8 Likes

Fire is challenging. I used the Straight Ahead method for this one. You are right about not spending too much time. Easy to get carried away with art.

9 Likes


I used pose-to-pose for the door.

7 Likes

I used pose to pose with the perspective tool. Once I got the mouth straight, I just coppied and reversed the order of the frames while flipping the mouth vertically.

Another option to prepare your animation when using layer groups is to go to Tools/Animation/Optimize for GIF. It will open up your animation in a new window with the group folder collapsed as well as removing any unecessary data. You can then adjust the frame length on each layer. I find this method a little quicker but your mileage may vary.

from to smile - optimized

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I picked the watersplash as this challenge. It was a lot of fun again and i’m happy with the result :slight_smile:

WaterSplash

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Rocket

Very simple RPG in flight using straight-ahead method.

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l46_bigSplash

Pose to pose on the rock and then straight ahead on the splash

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Waterfall becoming hazy by its mist:

Waterfall Slower

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THE EYE IS ALIVE

I know this is not what the challenge asked for but I kinda went my own way with some of my previous artwork.

I used the point to point method for the eye movement and the blink. I used the straight ahead method for the glimmer of the light reflection on the eye.

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Flamethrower
flamethrower_final_animation_for_gif
Used pose to pose for the fire starting up and dying off and straight ahead for the rest.

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This was really tricky! I started by trying to make a fire that moves logically, but it turned out better if I made the particles random. But I guess that’s how fire works.
Fire_Starting_flattened

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Used Gimp filter distort -> waves to make fire move.

CampFire

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Jumping(optimized) Animation is hard for sure

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Fire and Water
I choose to animate fire and water. For the water, I did the waterfall with the ripples and foam, and for the fire, I added animated lighting to the rock wall background.

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BunnyHop128

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Very Nice :+1:

Something strange lurking, who you gonna call?

Hunted House

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I did a fire explosion. I found this much easier than a flickering fire, which was my original intention.

Fire_Explosion

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Basic fire.
Eldurinn

3 Likes

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