Ball splashing in water. Probably took much longer than I should have:
My attempt at door opening- doors to Cosmos!
Happy New Year!
Had a go at animating a flame. Not amazing but it seems okay!
i tried a little perspective
Going in “Straight Ahead” … it was a splashing experience.
Went with a resident evil style door for mine and went absolutely mad with opacity settings.
I have reexported the same animation but now with colors
A dancing Flame, well animating something dynamic like this is difficult.
I spent an hour an half on this Animation is hard, especially when you can’t draw haha. Anyway, here’s my door:
just a quick 30 min bash at the water splash. very enlightening tme for better ways of working
o me for better ways of working
I chose to combine pose to pose and straight ahead.
For pose to pose I chose a falling water balloon (which is close enough to a bouncing ball, I reckon), and I also added some squash and stretch to it. For straight ahead I, of course, chose splashing water.
I’m happy with the result (I had forgotten to add a background to each layer group, so that sure was a nuiscance, lol).
I exported one with the “merge” solution, and the other by using “grayscale” as a mode:
That fire looks good! It looks so easy, but it’s fricking hard.