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gmp_s03_gifs_and_layer_groups

#21

SheepOverFence

Jumping Sheep


#22

Ninja! running


#23

Ball splashing in water. Probably took much longer than I should have:

Water Splash


#24

My attempt at door opening- doors to Cosmos!
Happy New Year!
45_doorOpening


#25

Had a go at animating a flame. Not amazing but it seems okay!

flame animation


#26

i tried a little perspective
Prospective bouncing ball


#27

S3L45%20Gifs%20and%20Layer%20Groups


#28

Torch%20adapted%20for%20GIF


#29

Going in “Straight Ahead” … it was a splashing experience.

c45-water%20-%20compact


#31

Went with a resident evil style door for mine and went absolutely mad with opacity settings.

dooranim


#32

water-splash


#33

hi everyone
lightningStorm
lightning


#34

I have reexported the same animation but now with colors

2%20Bouncing%20Ball


#35

A dancing Flame, well animating something dynamic like this is difficult.

GIF%20And%20Layer%20Group


#36

I spent an hour an half on this :frowning: Animation is hard, especially when you can’t draw haha. Anyway, here’s my door:

Door%20Opening


#37

fire_colored_2


#38

just a quick 30 min bash at the water splash. very enlightening tme for better ways of working

oWater me for better ways of working


#39


My take at a fire animation


#40

I chose to combine pose to pose and straight ahead.

For pose to pose I chose a falling water balloon (which is close enough to a bouncing ball, I reckon), and I also added some squash and stretch to it. For straight ahead I, of course, chose splashing water.
I’m happy with the result (I had forgotten to add a background to each layer group, so that sure was a nuiscance, lol).

I exported one with the “merge” solution, and the other by using “grayscale” as a mode:
splashing_balloon_v2_expo_background_merged
splashing_balloon_v2_gray_background


#41

That fire looks good! It looks so easy, but it’s fricking hard.