Be the first to post for 'Extra Modelling Challenges'!

22_bm_cbc
block-model
complete-blender

#283

Hi Patrick,

How did you make this nice, slight bending on your fork? With Proportional Editing Tool PET? Or by using curves? Wie hast du die subtile Biegung der Gabel hinbekommen? Mit PET? Mit Kurven?

viele Grüße Jada


#284

Hi Jada, first I made a flat version of the fork. Then I extruded it on z-axis and finally I manually lifted some groups of vertices on the z-axis to get this curvature. I did not use bezier curves or PET because it was not introduced yet. I put some plane on the ground so you can see the shadow which highlights the slight curvature.


#285

this is my train,(best i tell you what it is else there may be questions!)


#286

Now i have a wedge, section 2


#287

I was having a very difficult time with this course until this exercise and I mention it just in case someone else is making the same fundamental error in thinking that I was. I tried to solve the pyramid railing problem for about an hour and failed, making zero progress. I tried to create my first stair to solve the ramp of stairs problem and also failed, again not even successful at starting after fussing for over an hour. Each time, when I eventually gave up and watched how Michael did it I was stunned at the simplicity but I knew I would never have thought of those solutions on my own. The same with the plane. Mine took hours and looks totally comical, partly because I couldn’t measure anything.

Every model I’ve ever made, and I’ve made many physical models, required new parts to be added if I wanted to add detail and that’s precisely what I did wrong - I tried to add new parts and without my dial calipers, engineering scale, and micrometer (which I would always reach for first before cutting new parts) I was lost. I had no idea how to fabricate a railing of the proper size, nor, without better measuring tools, how to position it in the pyramid even if I had a railing. The same with the starting stair. Once I saw the solution I had little difficulty repeating it on my own but I would never have envisioned the approach Michael took because he didn’t add parts.

I eventually got my head around the concept that there are no real parts to these models and that everything can be derived from the one, two, or three dimensional primitive you start with - at least so far. So my first model below is a book, completely derived from the starting cube without the addition of any other primitive. I was able to use the tools Michael taught me to make the pages curve in the front and in the spine and I think it looks just fine. The second model is completely derived from the two dimensional circle primitive. Anyone familiar with firearms will recognize that it’s a .357 Sig 125 grain jacketed target (practice) round because of the iconic necking down of the casing and flat-nosed bullet but everyone should be able to see it’s a cartridge. The ejector collar and casing crimp to hold the bullet came out great and neither were the least bit difficult to do. It even has at primer insert on the base. I think I’m finally starting to get the hang of how to visualize what I want to do in Blender.



#288


Here are my three low poly items from the kitchen.


#289

My 3 simple modelling challenge!
A hat, a sword and a… robot made of cardboard(?)

perspectiva sombrero


#290

love your robot, it is so cute.


#291

I modelled my own little scene with some objects. It was a fun challenge, although I definitely hid my headphones because they were terrible haha


#292

Oh this is really good! I love the detail


#293

I made a pencil, a deodorant stick, and my popcorn bowl


#294

I love the colour combination of your pencil.


#295

looks great! so complex.


#297

Thanks so much! I’m really loving learning all of this! Your stuff looks so good, I can’t wait to get on your level haha


#298

You have made a very good boxmodeling and I am sure that you will make other awesome stuff in the next time.


#299

Here are the 3 items I made for the extra challenges, a Coffee Mug, a Marker and a throwing ax.

Mug%202


#300

Thank you


#301

Hi, new to the course, but I only now registered on the forum. Here are my 3 low poly challenges.


#302

Hi Michael! I’m really enjoying the course. So much fun and learning. Best wishes Michael


#303


First attempt at transparency.
But this is what I get when I use Cycles instead of Eevee.