Barry running into and falling into the ground?

I just added the surface effector 2d to barry and launched him into the snow on accident. I’m not sure if I did the collision wrong or something?



Have you already tried to set the Collision Detection of Barry’s Rigidbody2D component to “Continuous”? Also try to set “Interpolate” to “Interpolate”.

Did this help?

See also:

This topic was automatically closed 24 hours after the last reply. New replies are no longer allowed.

Privacy & Terms