Thanks for your suggestions and for playing the game
Yes I noticed “SKIP” being cut off on the web version, I have no idea why, maybe the WebGL version is locked to an aspect ratio for some reason, but since its a mobile game I decided to leave it.
The “How to play” screen is fairly basic and I wanted to change it to look like a book where you can flip the pages to see information about the game, as well as a section describing the controls and such.
The reason you cant place defenders in most places on the first level is because of the “barricade” that is set up, the yellow signs that stop the balloons on the first level, so you cant place defenders in that lane. It’s only in the next level that the balloons destroy the barricade that you can use those lanes.
Then on the next stage, when you see the big bridge you can use all 5 lines, so the game gets harder and harder.
So basically, use only the middle lane on the first level, after that you can use the 3 middle lanes, but the top and bottom lanes are blocked by mountains until the next stage. I just couldn’t think of a way to display this in a way fitting for the game, so I left it for now. See my very rough illustration below.
I do have many more ideas on what to do, and there is even things I’ve created for the game, and some are even in the game already, they just aren’t in the demo.
I think once I finish my 3D game I might come back to this and finish it off.
I appreciate your suggestions and you playing the game. I hope the illustration helps so you can try it again and get to the end of the demo