Are course version dialogs working in build?

Hey,
i have an issue with building game with my “after all courses finish” state, in the end i decided to wrap most of functionality in #if UNITY_EDITOR directives. That caused game not see any other than first dialgoue.

Now, i don’t want you solving my version, but i want a confirmation if dialogs can be build properly in end of all courses commit and if not it would be nice to know which parts lead to the issue.

Hey, sorry for asking first, searching second. So it seems its as easy as adding Awake and CalculateNodesLookup() to awake. Feel free to close the topic :).

Yes, I believe this is mentioned a bit later in the course, we didn’t discover it until folks started building the game.

This topic was automatically closed 24 hours after the last reply. New replies are no longer allowed.

Privacy & Terms