Hello everyone, this is the first game I’ve ever shared.
Archer World is a game I’m making while following the LaserDefender classes, I know that it’s pretty different but I wanted it to be.
It’s still in a very early stage, still plenty of things to add but some main mechanics are already implemented =D
Already implemented features:
- Walk and attack in all the four directions;
- Player animation in all the four directions;
- Zombie randomly spawning at the top of the screen;
- Health bar;
- Stamina bar;
- Score system;
- critical damage;
- A bigger type of zombie randomly spawning;
- Levels.
To be implemented features:
*Splash arts;
*Sound;
*Loot randomly spawning as some enemies dies;
*More types of enemies as you get higher scores, I’ll try to use the formation system that we learned in this class in at least one type of ranged enemy (all the coding was made in the way that I can use the same code for different enemies);
link:
Archer World
Please let me know your thoughts, new ideas and Bug feedback are also very welcome.
I’m not being able to build it as WebGL and I don’t know why, this is what appears in the console when I try to build it:
"Building WebGL projects is not currently supported from project folders containing non-ASCII path names on windows, due to limitations in the emscripten toolchain. Please change your project folder path"
Anyone know’s how to solve this?
Thank you guys!