{SOLVED i have a question, i have put my own spin on the project boost and added animation to a bird that flies through the course. when i press space the animation changes to flying like its suppose to, when it his the ground the dead animation fires, but when gravity pulls it onto the landing pad, the flying animation keeps going instead of going to the idle animation. the pad is tagged, as is the player and i have an on collision set to fire the dead animation which works but when added it will not fire the idle animation

this now fixwd, i had missed a tag

I’m glad you found a solution. :slight_smile:

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