An idea and playing around!

Hello!! You can also do something like this:

int circle_x = width / 2;
int circle_y = height / 2;
int radius{25};

if(IsKeyDown(KEY_D) and circle_x < (width - radius)){

circle_x += 10;

}

if(IsKeyDown(KEY_A) && circle_x > (0 + radius)){

circle_x -= 10;

}

This way the entire circle will remain into the window and it should work if you resize the window!!

1 Like

Privacy & Terms