I have a low poly landscape I created while watching “Lecture 103. Flat Shading Low Poly Landscapes.” I have painted it as instructed, and after the lighting builds it looks fine. But when I hook up the Cross Product output in the Landscape material to the Normal hook in the Landscape node (shown) it becomes too dark. I can’t figure out what to change to get it to be visible.
I am using Unreal Engine 4.14.1. The ONLY thing I am changing between the screenshots before is the hook in the Landscape material. Any suggestions on what to try?
(I can only put one image in a post so I can’t show the before in this post. I can post later if needed)