Add a simple fog to our scene to create atmosphere
(Unique Video Reference: 24_GS_BEC)
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What you found good about this lecture?
What we could do better?
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Heh this came up in the Q&A the other day in how to make a light cone for the animated lamp on the blender course.
Had a bit of advanced knowledge on this one too from my own prior work
Really enjoyed this lecture although i found repositoning my lights helped a bit and hiding the cube on and off so i could check boundarys without blocking the scene
Edit :- (I think i did the challenge again already didnt I?)
Incredible renders above! The fog sure does add a lot of realism and atmosphere to the image.
Here is my attempt, in Eevee. Cycles coming later, once it is rendered. I found that the rendered image differs quite a lot between Eevee and Cycles - you have to fiddle with the fog and lightning when changing the renderer.
I finally got some useful information on fog and how to do it using Volumetrics! This is certainly useful. I thought the lecture was clear and easy to follow. Thank you.
Tweaking the values in shader properties is a little hard - it seems that the values of density and anisotropy that look good in this case is a very small subset of the values that you can choose. Why is that?
Hi, everyone! This is my first post on the community! Let me know what you think about my version of the bridge. Im enjoying and learning a lot with this course