About 'Using Prefabs In Unity'!

In this video (objectives)…

  1. Create our first prefab.
  2. Experiment with how prefabs work.
  3. Set our snap settings.
  4. Build a level.

After watching (learning outcomes)… Use prefabs and build a level out of prefabbed blocks.

(Unique Video Reference: 15_BR_CUD)

We would love to know…

  • What you found good about this lecture?
  • What we could do better?

Remember that you can reply to this topic, or create a new topic. The easiest way to create a new topic is to follow the link in Resources. That way the topic will…

  • Be in the correct forum (for the course).
  • Be in the right sub-forum (for the section)
  • Have the correct lecture tag.

Enjoy your stay in our thriving community!

First and second level
image
image

Awesome! And congrats on being the first to post their level. :slight_smile:

Here is my level for block breakers. Just a sword in pixel art since I’m also trying to learn how to draw in pixel art.

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Kyru and the crocodile

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39

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How to confuse students:

Q: Why are prefabs usefull?
Example: To rotate multiple objects at once.

Later:
You can’t rotate multiple objects via a prefab.

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First Level

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My second level

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My first level:
shieldbreakerLevelExample

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image

Screenshot of Level 2

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I’ll have to change the scale and probably the images, but here it is:

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Cattura

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This was what i have done with the Blocks

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My scene.

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Used Tilemaps and a random prefab brush to create this.
Not worked out how to stop it doubling up if I ‘overwrite’ where I’ve been before…Capture

Here is my scene, going for a “space shooter” theme.

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Hello I would like to share what I have created:

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