I think the Challenge’s call to action was a little lacking from the response, but it’s good to think through it. I loved that I don’t have to code in my own lag duplicated packets and love how you helped to provide us with the tools of testing that.
One thing that I couldn’t stand was since Root was drilled so much into me with Linux and other tech the lack of the ow sound in router drove me bonkers!!! But it’s great how you focused on network. There’s TONS more that you could tell.
I find it interesting we are using TCP instead of UDP, and would love to go into more details in that and more details in lost packets and all that as that is where I know of with dealing with Multiplayer Programming.
Personally I would have preferred to go over this before starting to code the multiplayer in this section, and so I could get a better review and test myself out on concept before putting it into action. But that’s just me.