About 'Setting Up Material Studies'!

In this video (objectives)…

  1. Setup a series of objects to represent how your materials look on different surfaces.

After watching (learning outcomes)…

You will have a series of models to test your textures on.

(Unique Video Reference: 7_TB_BEC)

We would love to know…

  • What you found good about this lecture?
  • What we could do better?

Remember that you can reply to this topic, or create a new topic. The easiest way to create a new topic is to follow the link in Resources. That way the topic will…

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Enjoy your stay in our thriving community!

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Just for fun

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i used of my older works:

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I love the dragon.

That’s on my list todo. Hopefully mine will be at least in the same ball park.

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Thank you :slight_smile:
I’m sure yours will be not bad :slight_smile:

Tried to apply the 3-way lighting too. Ended up wiht an additional overhead sun light too.
Eevee


Cycles

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Here are my objects set up for the materials study. I set it up pretty much straight forward to what you presented in the lecture. Now, on to listen to the rest of the lecture.

Textures from another project. Eevee render

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Here is my material study with 6 objects.

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3- point lighting too :slight_smile:

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Oh wow I was like what am I doing wrong, forever
I got the environment texture and image texture all mixed up. They look almost identical.
So after going through my lessons again trying to find out whats wrong
came up with the space junk scene

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cracked%20earth%20assignment%201

So, at first, I just did a fairly generic looking scene.

But when I came to post the screenshot I was motivated by @Manu_Scheller 's post and went back to do something a little more representative of my own work.

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Nice Work :slight_smile:

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