About 'Making A Curve 3 Dimensional'!



In this video (objectives)…

  1. Whilst keeping the curve as a curve object create real geometry
  2. Explore the different options

After watching (learning outcomes)…

You will be able to use your curves as real geometry

(Unique Video Reference: 6_SG_BEC)

We would love to know…

  • What you found good about this lecture?
  • What we could do better?

Remember that you can reply to this topic, or create a new topic. The easiest way to create a new topic is to follow the link in Resources. That way the topic will…

  • Be in the correct forum (for the course).
  • Be in the right sub-forum (for the section)
  • Have the correct lecture tag.

Enjoy your stay in our thriving community!


Created a super simple meadow :


I used my grass curve that I made from a grease pencil sketch and made 3 grass plants (One Fill Mode Full, one Back and one Front Fill). I wanted to see if they looked different from each other in Rendered form. This is the result:


Had issues with the curve making lots more vertices and not sure why but the more depth made it worse. Ended up with a depth of 0.001


I started with curves that had an astonishing plethora of verts. To reduce the geometry, after a bit of experimentation, I used the “Decimate Curve” command (In Edit Mode: Curve --> Clean up --> Decimate Curve) to reduce it to a factor of 0.1.

I ended up with a nice clean curve I could work with to arrive at this.