About 'Jumpy Jumpy'!

In this video (objectives)…

  1. Revise how velocity is being applied to our player's RigidBody.
  2. Add a positive y velocity to cause the player to jump.
  3. Tune the global gravity and player jump speed to give the right feel for our game.

After watching (learning outcomes)…

Make your player jump and fall in a way which feels good to play.

(Unique Video Reference: 13_TV_CU2)

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