About 'Challenge: Pivot Points and Snapping UV Maps'!



Michael presents the challenge solution to the previous lecture

(Unique Video Reference: 17a_TB_BEC)

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Except the holes in my bridge, the overall uv-layout matches quite well :slight_smile:


This was a little bit tough as snapping is not working completely in my version of Blender 2.8 (Oct. 13 release). So, it was painstaking to match vertices of sides to the same place on the UV map. I managed but hope they getting the snapping tool fixed.


Oh, my UVs process…
I did not do much in such a format, but screenshots are not enough) :sweat_smile:
Tex Tools
Although it would be possible to work this way on symmetry, but with your hands … and when there are a lot of them, then it tires, you can still do better, but this is a question of planning at the initial stage, I’m not a perfectionist)




Challenge Result: