- Introducing the Steamworks example project.
- Updating the project.
- Downloading & installing DirectX SDK.
- Fixing the build errors.
(Unique Video Reference: 2_SM_UEM)
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Hello Sam
I have Link Errors when Build the Project
CRemotePlaylist constructor is called in CSpaceWarClient::Init() function, and this call get me Link Error.
I don’t why? #include is OK. and I have not found any solution in Google
In your Project CRemotePlaylist file is not exist at all. Can you Help me?
Can you Show me your SteamworksExample Properties Linker>>General and Linker>>Input options. I think some .lib files is missed in my Project
I have solved the problem.
include RemotePlay.cpp file in SpaceWarClient.cpp

like so.
I don’t know this solution is or not good style, but it has fixed Error, and i can’t understand why header file, RemotePlay.h can’t find constructor implementation file, RemotePlay.cpp
Can you explain me ?
Hi,
I was able to solve the error by adding RemotePlay.cpp to the list of source files in the Makefile
I don’t know if Visual studio uses the Makefile for getting sources. But that fixed it for me.
It’s Better solution, thank you