I made a quick table with some legs, added the texture as “Normal” as the “object” or “Generated” did not seem to give the right kind of texture I wanted. Then I quickly added some spindly legs, shaping them by using the method we learned for making our pawn Base.
I gave it some reflectiveness, and added a little “metallic” to the legs so to darken them up some.
All and All, it looks kind of sharp. Adding the texture, even at this simple level, sure makes a difference.
The texture on the floor was a “Brick Texture” option in the Base Color Options. I could not actually make it render as dark as this scene appears within blender. So copied my screen, pasted it in an photo editor, and saved it there.