4.18 Crash Fix After Swap to EditDefaultsOnly

For users in 4.18, after swapping everything to EditDefaultsOnly you won’t be able to just compile the BP. You will need to delete and redrag out the Turret and Barrel pins for the Set Barrell/Turret reference in the event graph.

At this point everything seems to compile but fatal crashes happen on play until you go back into the BP and set the Projectile Blueprint again as it ends up reset to nothing with the defaults change.

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great post kitty !!!
tearing hair out wondering why game kept crashing…grrrrrrr…

Thanks! I didn’t see that the Projectile had set back to None!

This only seems to happen when inputting this with a category attached…using 4.18

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