Zoom Toggle

My attempt was over complicated in set weapon active I wrote these three lines

GetComponentInParent().mouseLook.XSensitivity = 2f;
GetComponentInParent().mouseLook.YSensitivity = 2f;
GetComponentInParent().fieldOfView = 60f;

but this caused another issue, however, I did forget about OnDisable() so I won’t forget that in the future