Zombie Runner - weird problems

Is there a way to get all the code written up to lesson 188? It was working fine until I started adding more copies of the zombie. Then it stopped moving, it stopped being provoked and all the zombies spawned at the same place (call it place_A). When I deleted the Zombie at place_A in the editor, it showed up back there when I ran the game!

If I add more than one zombie, they don’t show up in the game, except, of course, at place_A, even though I don’t put one there in the editor anymore.

Okay, I have another clue. The idle animation makes the zombie spawn at place_A. The attack animation makes a zombie spawn at place_B (sometimes).

Should I just delete all the animations and start over?

Hi Jim,

I’m sorry for the late reply. For some reason, I missed your thread. :frowning:

Do you still need help with this issue?

By the way, you can download the whole project or just copy and paste Rick’s code. To do that, please go to the Lecture Project Changes which can be found in the Resources of this lecture.

I deleted all the animations and started over.

This topic was automatically closed 24 hours after the last reply. New replies are no longer allowed.

Privacy & Terms