Here is my take on the Zombie Runner game developed in the Unity 3D course. I have added extra menus, sound effects and music. There is a lot more that I would like to add, such as moving the detection radius to the player instead of the zombies so that whether you are detected depends a lot more on your actions but I feel that the game as it is is in a very good place.
I spent a week or so adding the extras and fine tuning the experience and have manage to accomplish most of the things that I wanted to including an audio crossfade between 2 different ambient sounds as you walk through the entrance to the bunker.
Please feel free to have a look at it and I am happy to receive any feedback, good or bad, as long as it is constructive.
Time for me to move onto the RPG course I think. Can’t wait to get started on that one!