In the https://www.gamedev.tv/courses/unreal-stealth-combat course I just finished the input section. I can translate and rotate around the z axis (yaw) just fine, but I have one of two problems:
- In the starting situation the camera wouldn’t go up or down (pitch)
- I found a pawn setting to allow pitch, but now the entire model rotates so if I move the camera up above the player model facing the floor
In the instructor’s video the model rotates left and right but does not flip forward but I can’t tell where in the video this is enabled.