Xtreme multiball

Every broken block spawns a mini ball. Not a ton of fun, but it could maybe be good in a much bigger level that has a layout designed around having a ton of balls going everywhere.

I’ll probably take it out, since I think it increases the player’s passivity/sense of waiting for something to happen, and that’s my core problem with Breakout in general. Also, the obvious performance issues it creates.


I really like the effects you have going in that scene. It really makes it look lively.


Privacy & Terms