Xcode build/run error

Getting this error trying to run the godot app on ios simulator.

*** Terminating app due to uncaught exception ‘UIApplicationInvalidInterfaceOrientation’, reason: ‘Supported orientations has no common orientation with the application, and [UIAlertController shouldAutorotate] is returning YES’
terminating with uncaught exception of type NSException
CoreSimulator 732.18.6 - Device: iPhone 7 Plus (B46C5857-7312-4A10-B5D7-C40A29A918E5) - Runtime: iOS 14.4 (18D46) - DeviceType: iPhone 7 Plus

Googled and one hit but no solutions. Reddit Post

Any suggestions/ideas?

Thanks in advance!

It seems to be an issue with the device type in the iOS simulator and although i used android i had multiple issues with using the simulator myself and ended up just using an old phone which we do revert to using later in the course.

Really the simulator is just an option for those that do not have a mobile device they can use so if you have one dont worry you can continue the course as we use a phone for the rest of the course as well.

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