Worn edges issue in 3.0?


The worn edges are showing up in the preview in my program without any issues, but…


When I render, it vanishes from the lampshade, but not the base, and I have no idea what I’m doing wrong here. Any ideas?

3 Likes

They seem to be there just less pronounced. Perhaps just some tweaking?

Really nice looking lamp and box for it to land upon. :slight_smile:

What method are you using to create the worn edge/surface look?

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