WORM WARS QUEST: ‘Gone With The Wind’ - Solutions

Quest: Worm Wars Quest
Challenge: Gone With The Wind

Feel free to share your solutions, ideas and creations below. If you get stuck, you can find some ideas here for completing this challenge.

This was a hard challenge for me because I kept forgetting that we are working in 2D. From failing to find a RigidBody to using the wrong OnTriggerStay. Moral of the story, don’t forget to add 2D!

My solution:

void OnTriggerStay2D(Collider2D other)
        if (other.gameObject.layer == LayerMask.NameToLayer("Projectile"))
            // Debug.Log("Object is in trigger");
            other.GetComponent<Rigidbody2D>().AddForce(Vector2.right * windFactor * windMultiplier);
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