Work in 3d sphere

My question maybe unrelated to this topic, but i would like to know about work in 3d dimension
So what do i need to be sure that i will be able to find a job in 3d. What programs are necessary to be learned, and what competentions should i develop

As i know i must know Blender, Unity/Unreal5, ZBrush, Substance painter
But what else?

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It just is not that rigid a set up. ā€˜Workā€™ can be of all sorts and everyone different. Big companies will probably expect knowing Maya and similar. Big companies will want specialists probably. Small ones may want more adaptable people.

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What do you mean by 3D sphere ā€¦

Because before you start to build content in 3D, you probably work with other peopleā€™s input (Work). Or do you want to create those designs by yourself as a graphics designer? In that case, you need to learn about graphic design, illustrator, Photoshop ā€¦
And also color design, human autonomy, etcā€¦

See an old thread

So saying ā€œWorking in 3Dā€ is very generic, like NP5 already expressed.

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