Wireframe appearing?

After updating my MeshLibrary the FreeSpace tiles and the turret tiles appear to show the wireframe of the actual MeshInstance3D. Is anyone else experiencing that? How do I fix it?

Hi Ryan,

I suspect that you have it turned on as an option in the scenes that have the mesh as you can see that the enemy also have the wireframe of the collision mesh.
I would check those scene and see if that is where the issue is coming from.

Hope this helps

I found out that I had checked in the menu Debug > Visible Collision Shapes

Unchecking that and restarting the game did the trick.


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