Hey, had some fun with the level editor and this is what I came up with.
Here I was thinking if the modeling tools would allow me to cut a hole into a megascan asset and they did! I added an arch to make it look more a gate (the texture I added is a bit messy)
Then I used just did a staircase going down and added some lights so I can get an estimate on how it looks lit up.
Also made a pit as an obstacle, need to add some platforming to it.
Quick question, how demanding megascans are? With nanite enabled I guess it’s safe to make a dungeon level using megascanned assets?