I’m trying to start a new project. Using a reference made by Keith Thompson because I love his style and steampunk.
My original idea was just to show the end result and if not finished, then no entry.
Because I’m not sure I will finish. The last couple of months I don’t have that much free time on my hands or the energy to do so. At this moment I have the flu.
But as @igorfv just mentioned, the Blender collab is about learning and thus sharing the work you’ve made. So here starts my journey on “Futuristic transportation”.
Blocking the main object, then jumping into sculpting. Then again low poly is to be used as the main template for hard surface modeling. This process should be easy for me, but I got already lost in Blender problems and vertices count.