Hi all,
I was wondering why those newly added “Open Angle” and “Pressure Plate” properties were set to “private” in this lecture, I tried to set them in “public” also works.
Since Ben didn’t mention the reason why they should be in “private” in the video, may I know the purpose behind this?
I’m also confused why properties were still exposed in the GUI of UE Editor when they were set to “private”?
Cheers,
Parker