Why do we need to manually play the Death Particle? since we are instantiating it when enemy get destroyed, doesn’t play on awake simplify thing? or is there something that I need to be aware of when using play on awake?
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Hi Grandia,
That’s also possible. However, Ben and Rick want to teach a variety of techniques. It’s easy to forget to enable “Play On Awake”, so it could be a good idea to manually call the Play() method in one’s code.
Has your question been answered?