Why not create and subcribe to a disco end event?

Given that we have a configurable disco length field in the Disco Ball class, which isn’t tied to the music length, why wouldn’t we have the disco music play for the entire length of the disco party routine?
I created a Disco End Event and just had the disco music loop until that event fires

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Possibly an oversight by Stephen when prototyping and your way is a valid way of achieving this rather than letting it play to the end of the track.

Nice work Hazel :slight_smile:

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