in the video, the value for bg2Pos is:
Vector2 bg2Pos{bgX + (background.width*2), 0.0};
wouldn’t that be putting the second background a whole extra space the size of the background picture away? why wouldn’t there be a big white gap there? I ran the program, and there is no gap, so it is obviously a gap in my understanding. the dimensions are 256*192. so why wouldn’t it be bgX + background.width + 1?