In the words of “Happy Harry Hardon” from Pump up the Volume (Christian Slater) movie, “So Be It!” Just do it. You will find out quickly if it works if it is fun, or if there is an issue with doing it. Your in control it is your game. Test it, out. If it sucks then “I didn’t tell you to do it” lol… You cannot go wrong. You can always take it out.
If your using physic’s you dont have to adjust the velocity directly just (Add a force in any direction), if you want more control, mess with the velocity, you want even more control capture the vector and replace with one you have altered. Do it all, do none of it, add a wind vector to your scene, put in a vector field. There are so many solutions, ideas, approaches and none of them are wrong. It is just a question of “Can you do it with your current skill?”, “Is it fun for the game?”, “Does it make sense for your theme and feel?”
The best thing you can do is explore! Go put your Spelunking Hat on and Jump down some dark holes you may just find a light at the end of it.
If your having these thoughts and questions then your on the right track the next step really is to just dive in. Do not ask for permission that would restrict your creativity. When you implement it and it is AWESOME then you come back tell us all “I told you so!”
GOOD LUCK!