When I wrote it like this the mouse was not exact and did not attach to the mouse cursor which made it go off screen easily
But after fixing it after the challenge and watching him do it the mouse worked perfectly as intended. Why is that?
When I wrote it like this the mouse was not exact and did not attach to the mouse cursor which made it go off screen easily
But after fixing it after the challenge and watching him do it the mouse worked perfectly as intended. Why is that?
Hi Xarce,
Have you already tried to log the value of Input.mousePosition.x
into your console? The mouse “lives” in the Screen Space, which is different from the World Space. The former works with pixels, the latter with World Units.
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