Why do propellers suddenly look so smooth in this video?

When we modeled both the propellers and the middle thing in-between them they were quite low poly. The middle thing was just a cylinder with 8 sides. But this video starts by zooming in on the nose part of the plane looking very smooth (and not low-poly), with no additional modifiers visible:


When did that happen? Did I miss something?

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Presumably just smooth shaded. Shade flat or smooth is in the Object menu or from right clicking the object in Object mode.

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Yeah, that seems to be it. Would be nice if this was mentioned in the videos, since it gets rather confusing otherwise :wink:

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