i can add Actor C++ class to a static mesh(Door) or BP in the previous chappter but Why i can’t add Tank C++ class to a static mesh in this chapter?. thank you.
Could you explain what exactly you mean? Screenshots of both would help.
- I can add the Grabber C++ class in last chapter. please refer:
- But I can’t add the Tank C++ class in this chappter. Please refer
We can’t find the tank class.
Thanks so much.
UGrabber is a UActorComponent, you need to attach it to an actor.
ATank is an actor, not a component.
Actors are things that you can place in the world.
Components are things you attach to actors.
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