Hey there,
So I tried baking as Grantt showed us in the lecture. Now, when I was measuring the max ray distance I noticed a problem I come across. A good ray distance would be about 0.021 ± so the bake will get all the details from the scaly skin.
baking it will look like this then:
Ive noticed I got some errors here, thats because when I use this max ray distance the inner side of my hand will bake poorly, because of the distances there:
But when I set the max ray distance to the low value to reduce the errors I will loose my details of the scaly skin:
Is it bad to proceed with the 0.021 max ray distance bake from below? My thoughts on that where if the inner hand has some errors in it it wont matter, because you wont notice too much anyways, but loosing details on the shoulder skin will be visible.
Thanks in advance!