as mentioned in lecture 107. any here who have experienced using terragen or world machine or both (much better) that can say which is more preferrable ?
I don’t know anything about terragen, but from what I’ve heard the main advantage of World Machine is that it’s node based, so you can do some fancy custom stuff with the generator. Another thing that looks interesting is the new World Creator, it used to be pretty donkey but now it’s the only one with realtime editing (you change properties and the viewport generates the new terrain in realtime, so you see it right away.)