I have purchased the unreal course but have not really started it yet. My focus has been on the blender course of which I am currently about 80% through.
I have done about 50 of the official unreal youtube tutorials so I have a very basic knowledge of the engine. I know hwo to navigate the UI, do some basic blueprinting. .build a level. Although my knowledge is lackluster ive taken on this project because there was a bit of a lull in my workload at work and thought I would take on the challenge of creating an elearning game.
Fortunately there is no external pressure to do this, apart from the pressure I put on myself…but I wanted the challenge. Having said that I have given myself a September deadline as that is when my boss leaves for a year and wanted to show him and my new boss hopefully something decent. So in that sense there is some pressure to at least get a nice prototype going.
The game itself isn’t massive. The universe will be restricted to an office and I think its achievable if I put my mind to it and focus my efforts on the knowledge that I specifically need to complete the game. I am currently building some of the assets I need for the office in blender although i may need to resort of purchasing some if i run out of time. I dont want to spend too long modelling so I have lots of time to focus on the game itself…but I also want to do at least some of the modelling to help solidify my knowledge from the blender course