I noticed the burn barrels in the lecture. I don’t see any fire particles or anything in what we’ve pulled. Is there a resource to pull these?
So I wasn’t sure how to start so made this a “mini challenge”… add burn barrels into my level.
To do this I opened up the Crypt Raider project that I did in another gamedev course C++ Unreal that had torches. I ported that over:
The materials and textures were not mapped properly so I had to figure out how to go into the particle system and remap the missing textures and materials. Once I did that, the particle effects were ready.
Step 2 - I took a barrel and made a blueprint out of it on fire.
I put a point light on the barrel and then added the Fire Particle that I brought over from the other project that I had repaired.
The end result was decent for a demo learning project:
This topic was automatically closed 24 hours after the last reply. New replies are no longer allowed.