is it not clearer to use the this
pointer when referencing variables of the class instance
void FBullCowGame::Reset() {
constexpr int32 MAX_TRIES = 8;
this->MyMaxTries = MAX_TRIES;
....
}
than
void FBullCowGame::Reset() {
constexpr int32 MAX_TRIES = 8;
MyMaxTries = MAX_TRIES;
....
}
The former make you know exactly where it is coming from, is there any reason why we dont use this->