I have a problem parenting objects to bones. I’ve been struggling with this for some time today now. The issue is that the moment I try to parent an object it’s location and rotation are altered. So far I’ve been unable to find a solution online. Images and project file below. I did apply transformations for all objects.
File: https://www.dropbox.com/s/2c2156f94ykvakm/Lamp.blend?dl=0
Process: Select object in Object mode Shift select armature Select bone in pose mode CTRL+P -> Bone
Before and after pictures for first two objects + bones: