when i am trying to posses DefaultPawnBP Unreal creates another DefaultPawnBP and i am possesed there instead this new blueprint dissapeares as soon as i press “stop”
At start
![20220201_204809|666x500]
After pressing play
(upload://1LMMNk1zxyXqUze49uySS2Y3XV4.jpeg)
After possesing
after ejecting
After stopping